Apples or Oranges?
The project I’ve been working on at work for months now has finally launched. applejacks.com isn’t my design, though I was the lead front end programmer. We had a variety of difficult issues to overcome during its development. The site is conceived as a “game” of sorts, to find out who changed the Apple Jacks to be shaped like jacks (which they normally aren’t).
One of the key things I worked on was a panel that the participants can use to log clues. By creating it in Flash we were able to have a multi-screen process that interacts with the server, but without reloading the current page. JavaScript talks to Flash, Flash talks to Perl, the chain reverses, and the user can continue to log clues on that page. My tasks were mainly JavaScript/Flash based, and the timeline was long-term enough that I was actually able to do things in a manner that I’m happy with.
The site is tied into a larger media campaign that utilizes TV ads and packaging to drive people to the web. While that’s fine, I’m a little freaked out by the way which the campaign is talked about at work. It’s being positioned as the creation of an “online community” and “tween phenomenon”. It utilizes viral marketing techniques and those annoying banner ads that come up over the content of the page you’re viewing. We’re partnered with the very evil DoubleClick for banner media, which makes me uncomfortable. In the same day I both installed software to get rid of DoubleClick style cookies on my personal computer, and added DoubleClick tracking codes to this website.
While I’m at work I’m able to hide my head in the sand and focus on the technological challenges at hand. Once the project is over though, I’m reminded that it’s really just a website to trick kids into eating more sugary cereal; hardly something to be proud of.
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In freelance related news I’ve completed a photography website for Scott Gruss that I started a few months ago. By client request its ultra minimal to match his work. I co-designed the visuals and did all Flash programming and interaction design.
Comments
Posted by: josh on January 26, 2004 11:34 PM
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